Introduction¶
This is a Junior-level (or advanced Sophomore) course on professional software development. Our goals are to craft high-quality software, understand the process of Agile software development, survey design patterns, become familiar with advanced tools for software development and project management, and experience working in a small team (sized 4-6). To facilitate reaching these goals, you will work on developing and refining a 2D game application over the course of the semester. There will be a large amount of critiquing of code and interactive feedback. This will lead to refinement and improvement of your software for future expansion and maintenance.
Grading Plan¶
Category |
Weight |
Type |
|---|---|---|
Sprint 0 |
10% |
Individual |
Sprint 1 |
0% |
N/A |
Sprint 2 |
10% |
Group |
Sprint 3 |
10% |
Group |
Sprint 4 |
10% |
Group |
Sprint 5 |
25% |
Hybrid* |
Quizzes |
15% |
Individual |
Final Exam |
20% |
Individual |
*: Sprint 5 is the final project submission and will be graded as a group but weighted based on contribution for individual grades.